
In this math game, students roll the dice and create stacks of unifix cubes. Multiplication games for the representational phase Multiplication Stacks The student with the most number of points at the end of the game is the winner! You can continue this game for as long as you want, although I find that about 15 minutes is a good amount of time. Students continue to roll the dice and make groups with counters.

If I roll a 3 first, I will take 3 plates to make 3 groups. Students take as many paper plates as they need to make groups.In the example above, the student rolled a 3 and a 5, which represents 3 groups of 5 counters. The first number they roll represents the number of groups and the second number represents the number of counters in each group. Students roll the dice and create groups that represent multiplication equations. This multiplication game uses counters, dice, and paper plates. Instead of counting all the counters in the example above, students can count all the pennies to calculate that 5 rows of 4 pennies equals 20 pennies in all. I find that some of my students with math disabilities grasp math more easily when it's put in terms of money.
#MATH DICE GAMES FOR MULTIPLICATION PRO#
Pro tip: Instead of using counters, I sometimes use pennies when playing this game.The student with the most cards at the end of the game wins the game!.

Each student should turn over another 2 cards and build a new array.

Some games should be used when students are first learning to multiply and needs hands-on practice, while other games are better for students who have been learning multiplication for awhile but need more practice recalling the facts from memory. The multiplication games I describe below can be categorized into one of these 3 phases of multiplication development. In this phase, students benefit from practice recalling math facts from memory while playing fun games, such as multiplication war. They are practicing different efficient strategies to solve problems, such as relying on known facts. In the abstract phase, students are solving multiplication problems without the use of manipulatives or drawings.

In this phase, they benefit from multiplication practice that involves drawing pictures or diagrams. In the representational phase, students understand what it means to multiply and now they're learning to apply more strategic ways of solving multiplication problems, such as using drawing arrays and skip counting to find the answer. In this phase, they benefit from multiplication practice with hands-on manipulatives, such as counters and unifix cubes. In the concrete phase, students are learning the conceptual meaning of multiplication. In this post, we talked about different phases of multiplicative thinking that students progress through on the way towards multiplication mastery. Math games for each phase of math learning
